Acessibilidade / Reportar erro

Effect of virtual reality in Parkinson's disease: a prospective observational study

Efeito da realidade virtual na doença de Parkinson: estudo observacional prospectivo

ABSTRACT

Objective:

To assess the effectiveness of balance exercises by means of virtual reality games in Parkinson's disease.

Methods:

Sixteen patients were submitted to anamnesis, otorhinolaryngological and vestibular examinations, as well as the Dizziness Handicap Inventory, Berg Balance Scale, SF-36 questionnaire, and the SRT, applied before and after rehabilitation with virtual reality games.

Results:

Final scoring for the Dizziness Handicap Inventory and Berg Balance Scale was better after rehabilitation. The SRT showed a significant result after rehabilitation. The SF-36 showed a significant change in the functional capacity for the Tightrope Walk and Ski Slalom virtual reality games (p < 0.05), as well as in the mental health aspect of the Ski Slalom game (p < 0.05). The Dizziness Handicap Inventory and Berg Balance Scale showed significant changes in the Ski Slalom game (p < 0.05). There was evidence of clinical improvement in patients in the final assessment after virtual rehabilitation.

Conclusion:

The Tightrope Walk and Ski Slalom virtual games were shown to be the most effective for this population.

Keywords:
Parkinson's disease; postural balance; quality of life; vestibular nuclei

Academia Brasileira de Neurologia - ABNEURO R. Vergueiro, 1353 sl.1404 - Ed. Top Towers Offices Torre Norte, 04101-000 São Paulo SP Brazil, Tel.: +55 11 5084-9463 | +55 11 5083-3876 - São Paulo - SP - Brazil
E-mail: revista.arquivos@abneuro.org