Playing with languages : code-switching between Italian-Brazilian immigrants during a ruzzola tournament

This article examines the language strategies, in particular code-switching, implemented by a group of Italian immigrants who live in the city of São Paulo and are enrolled in a ruzzola tournament. In this bilingual context we saw that, in accordance with the language skills of the players and interaction management requirements, the language of interaction is constantly negotiated. The data analyzed tend to indicate that even very minimal and rudimentary use of the language can help contribute to the individual’s Italian identity, and that certain activities that are perceived as traditional in the culture of origin can function as a vehicle for renewed interest in the language of the country of origin. This study adopts as our theoretical and methodological reference the bilingual conversation procedural model developed by Auer (1984), Alfonzetti (1992), De Fina (2007a, 2007b), and the contextualization theory of Gumperz (1982). Key-words: code-switching; negotiation of the language of interaction; identity; italian-brazilian immigrant communities.


Introduction
The globalization and internationalization processes that the modern world is undergoing have led, in recent decades, to international scientifi c cooperation programs that allow individuals with different languages and nationalities to circulate -with a certain degree of freedom -within the academic and corporate worlds.This process has, in turn, driven the establishment of traditional and on-line language courses whose objective is to promote integration through the development of an increasingly plurilingual and pluricultural linguistic repertoire (Coste;Moore;Zarate 1997:12).While this is happening currently, the experience of immigrants during the 1900s, who for various reasons had to leave their homes for a new country, was very different.This article addresses this earlier migratory experience.
It is well-known that in the second half of the nineteenth century and the fi rst half of the twentieth century Italy suffered massive migration outfl ows of a large number of its citizens, throughout Europe, but especially along paths leading Italians towards the Americas, with some immigrating to Oceania.From 1876 to 1965, an estimated 25 million Italians immigrated, settling mainly in Europe and the Americas.The reasons that led them to leave, in the nineteenth and twentieth centuries, were mainly of an economic nature; however, other factors such as political dissent and the expansion of production in Italian industry, which contributed to the industrialization of some regions in the Americas, especially Latin America, also contributed.The large number of immigrants is one of the main factors that has favored the formation of important Italian communities in the host countries, and these communities are of great interest to historians, sociologists, writers and, obviously, linguists.In particular, the latter have created a vast literature analyzing the phenomenon of attrition and loss of language based on large-scale quantitative studies in migration contexts.For example, Haller (1993) and Scaglione (2000) conducted research in the United States.Publications by Bettoni and Rubino (1996) and by Caruso (2010) in Australia combine the study of the dynamics of attrition through successive generations of speakers with that of shifting 1 into English.Bizzoni (2003) undertook research in Mexico.Meo Zilio (1995) carried out work in Brazil in which he focused on the dialect of Vicenza in the state of Rio Grande do Sul, and more recently a study was conducted by the research group The Italian of Italians in São Paulo that analyzes the phenomenon of attrition in Italians with an undergraduate degree (Raso 2003;Stauber Caprara 2003;Maggio;Stauber Caprara;Mordente 2011).The results of these studies are mostly in agreement and report a process of "subtractive" bilingualism (Andersen 1982), i.e. "a decline in competence and fl uency in the native language that affects principally the fi rst generation and then to an even greater extent the second and third generations" (Andersen 1982: 86).
However, while a lot has been written about the phenomena of language loss and maintenance in bilingual situations, the line of research analyzing bilingual discourse in communities of Italian immigrants residing abroad is still paid little attention, especially code-switching as a communication resource and as an indicator of identity based on observations of occurrences in a natural context.This is particularly notable if we consider the signifi cant presence of Italians abroad.In the United States, De Fina (2007a, 2007b) studied the phenomenon of code-switching in Italian immigrants with different linguistic competence levels during a game of Briscola in an Italian club.The analyses of Rubino (2003Rubino ( , 2014)), Ciliberti (2007), Pasquandrea (2008) and Ferroni, Veloso and Mordente (2014) examine families of Italian immigrants because the family is the fundamental domain for immigrant language maintenance (Lüdi;Py 1986).These studies, with a clear interactionist origin, demonstrate that the practice of codeswitching does not have pre-defi ned signifi cance, but rather must be interpreted through an accurate analysis of the specifi c interaction.This implies that the relationship between code-switching and identity is made relevant by speakers through negotiated procedures.
Given this premise, we will analyze data obtained from a broader research project whose objective is to study the linguistic repertoires 2 of Italians living in the city of São Paulo, Brazil, in social situations (community lunches and dinners, events to commemorate the main Italian holidays, and recreational activities).We use a qualitative approach that focuses on the minute aspects of interactive, spontaneous discourse, and the use of different languages (Italian and Brazilian Portuguese) in the language repertoire of a small number of Italian immigrants living in the city of São Paulo and participating in a ruzzola tournament.The decision to collect data from this type of activity was not arbitrary, but rather based on the fact that the game is an element of strong ethnic identifi cation for Italians (De Fina 2007a;2007b), and also because we are interested in code-switching, and it occurs regularly in the speech of tournament participants.(see Table 1).
In summary, the objective of the analysis is to discuss the following points: -How the languages in the repertoire of a multilingual speech community contribute to the social life of the group and what functions code-switching serves in the local organization of interactions; 2. By repertoire we mean all linguistic forms used regularly during meaningful social interactions (Gumperz 1964).
-Which of these code-switching functions is signifi cant in terms of expression of identity.
Our study was carried out with the help of the Marchigiani Association in Brazil and, from the micro-sociolinguistic prospective, adopts the bilingual conversation procedural model developed by Auer (1984), Alfonzetti (1992), and De Fina (2007a, 2007b), and the contextualization theory of Gumperz (1982).The development of this model, which takes into account the approaches of different -but mostly complementary -viewpoints, is shown to be essential to grasping the complexity and large number of aspects inherent in code-switching.This article is structured as follows: in the second section we defi ne the phenomenon known as code-switching and in the third and in the fourth sections we describe the context in which the study was carried out; in the fi fth we present the methodology adopted for collecting data, the participants, and the data; in the sixth we propose an analysis of linguistic code-switching between the videotaped members; and in the last we discuss the data and state our conclusions.

Code-switching
Before beginning to discuss the data collected in our corpus, we must clarify what we mean by code-switching.Many studies have been dedicated to the analysis of this phenomenon since the 1970s due to its multi-dimensional nature involving many branches of linguistics. 3 We are aware of the fact that researchers of linguistic practices in bilingual 4 communities have begun to use a post-structuralist and post-colonialist espistemology (Blommaert 2010), which recognizes the heteroglossia of the discursive practices of the speakers and the dynamic characteristics that defi ne them (García 2013).The concept of translanguaging is an example, defi ned as the "dynamic, complex 3.So much so that, from the theoretical perspective that we intend to adopt, this phenomenon has been referred to by various names, such as: code-switching, code-mixing, transfer, code alternation and language alternation.4. By bilingual we mean "[...] be able to switch from one language to another in many situations [...] even when competence in the languages is relatively asymmetric" (Lüdi;Py 1986: 131).discursive practice that, observed from a bilingual viewpoint, cannot be easily attributed to one or the other language" (García 2013:363).However, when analyzing the linguistic practices of the group observed, we preferred to adopt a structuralist epistemological approach.
Therefore, in this study we will use code-switching or code alternation to refer to the various phenomena related to "the juxtaposition within the same speech exchange of passages of speech belonging to two different grammatical systems or subsystems" (Gumperz 1982:59).In fact, it may take place between two speaking turns or within the same turn, between two sentences or during the same sentence, between two clauses or within the same clause, and when it appears within a single sentence it could consist of a single element or of a mixed element (one lexical unit inserted into another language, using the grammatical structure of the base language).
According to the functionalist-interpretive point of view (Gumperz 1982;Auer 1998) we take here, code-switching should be interpreted as a somewhat enriching communicative strategy that provides a series of possibilities for the verbal repertoire of the speaker, at least within the group of which she is a member, and which therefore has at least a positive cohesive social function (Alfonzetti 1992).
In this study we will examine the functions of code-switching within the Italian immigrant community and the relationship established between the language selected and the identity of the speaker, rather than analyze the structural characteristics and morphological and syntactic restrictions of the practice. 5We have adopted as our theoretical and methodological reference a series of interaction-conversation studies that have brought to light the many sophisticated functions involved in code-switching in the local organization of the interaction, such as select and take a turn (Auer 1984;Alfonzetti 1992); indicate a change in the stance of the speaker (Auer 1984); express one's own linguistic preferences (Auer 1984); signal the insertion of off-topic or embedded sequences (Wei 1994;Alfonzetti 1992); change the topic (Alfonzetti 5. See, for example, the variationalist model of Poplack (1988) or Myers-Scotton (1993).The latter developed one of the most complex theoretical models, called the Matrix Language Frame Model, which allows description of many code-switching phenomena within an utterance in which one language is that in which the majority of the communicative exchange analysed takes place.1992); cite someone or report the speech of others (Auer 1984); or introduce narrative sequences or stories (Alfonzetti 1992). 6  From this perspective, code-switching is seen as a phenomenon whose grammatical and functional characteristics and whose communicative value cannot be determined without an ethnographic study of the community that produced it, and thus on the analysis of its use in concrete situations and on the dynamics characterizing the social encounters in which it occurs.In other words, if the use of different languages is analyzed from the interactional point of view, we cannot assume the existence of a fi xed relationship between social categories (such as the identities of the speakers) and linguistic categories (codes), but rather we must seek to interpret the relationship through the analysis of concrete situations (see Auer 1998;2005;Pizzolotto 1991;Alfonzetti 1992;Anderson 2007;De Fina 2007a2007b;Gafaranga 2007;Pasquandrea 2008;and Rubino 2014).In the case discussed here, the signifi cance of code-switching will be determined by observing the activity and social roles that develop within the environment of the community of practice studied.

Participation in Italian associations
The fi rst Italian associations in Brazil arose in the 1870s (see Trento 1986).These associations are still active today in the vast region of the state of São Paulo and plan recreational and cultural activities, in addition to promoting teaching of the Italian language (Stauber Caprara; Mordente 2004).
It was in this social context that the Marchigiani Association was founded in Brazil, based in the city of São Paulo and consisting of 700 members of both sexes and various ages, pertaining to the fi rst, second and third generations of Italians living in São Paulo. 7We chose to carry out research with the help of members of this Association because we sought a recreational context in which to collect data and, of the various association representatives contacted, Paulo, president of the 6.For a more thorough discussion of the functions, see section 7. 7.This information was provided by the current president of the Marchigiani Association in Brazil.
Marchigiani Association, offered us access.Moreover, we were looking for a research context in which the linguistic repertoires of the speakers were as different as possible 8 .The Association, which is currently managed by 9 honorary members -5 men and 4 women, aged 70 to 90 -meets monthly to organize events of various types: the Eucharist in Italian, gatherings to commemorate the main Italian holidays, and social dinners.While the monthly meetings of the members of the board -composed mainly of Italians born in the Marche region of Italy 9 -are predominantly held in Italian, both Italian and Portuguese are spoken at the recreational activities open to all members (including children and grandchildren of the fi rst generation).The social background of the members is equally varied, with businesspeople and professionals with a university degree, but also skilled workers and mechanics with lower educational attainment levels compared to the former.This variety allows us to defi ne the linguistic and cultural repertoire of the members of the Brazilian Marchigiani Association as plurilingual 10 : some members speak Italian and Brazilian Portuguese; others also speak an Italian dialect; others speak only Brazilian Portuguese; others, as we will see, favor Portuguese.
One question that arises is therefore: how do these individuals express themselves?What language do they use?While Italian is by far the preferred language in events, and acts as the lingua franca, in contrast the base language must be established during each private conversation depending on the competence 11 of the speakers and may vary, as in the recreational context studied here, according to this and other factors.
8. In this respect, Paolo told us, during an initial telephone conversation, that the linguistic repertoires of the association's members varied signifi cantly.9.Only two board members are Brazilian.10.An individual with plurilingual competence has a competence profi le in one language that differs from that in another.(Common European Framework of Reference 2000: 134).A further characteristic of plurilingual competence is that "it does not consist of the simple addition of monolingual competences, but permits combinations and alternations of different kinds."(Common European Framework of Reference 2000: 134).11.We understand competence to mean "the knowledge of, and ability to use, the formal resources from which well-formed, meaningful messages may be assembled and formulated" (Common European Framework of Reference 2000: 109).The linguistic competences that make up the linguistic repertoire of each speaker are "diverse and allow code switching from one language to another during the formulation of the message and the use of bilingual forms of speech" (Common European Framework of Reference 2000: 134).

The game of ruzzola
The data we will analyze were collected on the occasion of an event organized by the Marchigiani Association in Brazil to celebrate the Day of the Madonna of Loreto (Giornata della Madonna di Loreto) and the Day of the Marche Region (Giornata delle Marche).The event took place on December 14, 2014, on the grounds of a private restaurant in the town of São Roque, located in a rural region a few kilometers from the city of São Paulo and visited by the upper and middle classes in the city only on weekends.On this occasion a ruzzola throwing championship game was held, in which individuals and teams could compete.Shortly before the tournament a Brazilian priest celebrated mass in Italian and some of the tournament participants attended the service.
Ruzzola throwing is a game with an ancient tradition practiced in various regions of Italy.It was disseminated by and became entrenched among the working classes up until the end of the nineteenth century.The only instrument used in this game is a cylinder-shaped piece of wood called a ruzzola, roughly resembling a wheel of cheese.A band is used to throw the ruzzola.It is played outdoors, along country roads, and the principal objective is to throw it along a defi ned path in as few throws as possible.Seven members of the association registered for the tournament, and will be described in the next paragraph.
Except for Giulia and Paola, all participants were members of the Marchigiani Association and knew each other beforehand.It is important to note that, before fi lming, Paola, the researcher responsible for the project, contacted Paolo, the President of the Association and organizer of the event, in person and via telephone.Paolo, in addition to providing a series of details on the type of event, the members registered for the tournament and the course of the game, presented the researchers to the players on the day of the event, explaining the objective of the study.The researchers arrived at the event location in advance in order to meet the participants, familiarize themselves with the grounds, and solve any technical problems.During this period, they explained the purpose of the study and had participants sign a release form authorizing videotaping and use of the data.The video recording was carried out using the participant observation mode (Duranti 1997), as the researchers were directly involved in the context observed, and interacted closely with the participants.
Immediately after the match, all players, including the researchers, had lunch at the adjacent restaurant.During lunch, with the video camera turned off, questionnaires were distributed to the participants.They allowed us to develop a socio-linguistic profi le of the participants, which we will describe briefl y before continuing on to the analysis of the data.The responses could be either in Italian or Portuguese.Given that the participants were eating lunch, the information was collected orally and then written down by the researchers.
Paolo, originally from the Marche region of Italy, is president of the Marchigiani Association.He is 76 years old and has resided in São Paulo since 1950, when he arrived with his wife.Now retired, he was the manager of a large automobile company.He understands and speaks both Portuguese and Italian and practices Italian constantly with his family, 13 colleagues and members of the Association.
Giorgio is a 69-year-old man from Pescia, a small Tuscan town in the province of Pistoia.He has been living in Brazil for 55 years, worked as an engineer and also managed a local Italian-language newspaper.Giorgio is married to an Italian, and has three children and two sisters 13.In this regard, see a study carried out on the linguistic repertoire used within this family (Ferroni;Veloso;Mordente 2014).living in São Paulo.He assiduously attends Italian Association events, where he has the opportunity to practice Italian.
Luigi is 49 and is the youngest of the members that participated in the tournament.He was born in Italy, in San Benedetto del Tronto and has been living in São Paulo with his Italian wife and Brazilian-born daughter since 1998.Luigi is the owner of a small textiles factory, and speaks both Portuguese and Italian, but prefers the latter in both family and work contexts.
Felice is an 81-year-old man from Folignano, located in the province of Ascoli Piceno.His story is a bit different from that of the others.He immigrated with his family to Brazil at the age of four, and stayed until 1989, at which point he returned to Italy for 25 years.At the time of fi lming, he had been back in São Paulo for 7 months.Felice is married to a woman from the Marche region and was a car mechanic.He speaks both Portuguese and Italian, preferring the latter during the Marchigiani Association board meetings, in which he takes part as a board member.The data was transcribed afterwards.The biggest problem encountered during the transcription phase was understanding everything that the participants said during the interactions, since sometimes speech was incomprehensible due to noise and because more than one person spoke at once. 14  In order to identify the phenomenon of code-switching from Italian to Portuguese and relative frequencies, we counted the number of turns for each speaker.Then, based on the descriptive categories identifi ed in the functional study (see section Code-switching), we classifi ed each code-switching occurrence by function.It is important to note that, during the match, two participants − namely the two sisters − abandoned the fi eld and returned only near the end of the competition.
14.The transcription conventions are those commonly used in the fi eld of Conversation Analysis.Symbols used: (.) brief pause (1.5) length of the pause, measured in seconds and tenths of a second = Two utterances that follow one another without interruption.
[point at which the turns of two speakers overlap (word) segment that was diffi cult to interpret (all the/other) alternative interpretation of a segment that was not very comprehensible ( ) incomprehensible segment (2 syll) incomprehensible segment (indicating the approximate number of syllables) (( )) non-verbal elements are inserted between double parentheses (e.g.gestures, facial expressions, posture, gaze) or information on what happens during the conversation (e.g.movement, manipulation of objects, events of various types) so:: elongation of the syllable ?rising intonation (not necessarily a question) , hanging intonation , descending-conclusive intonation hm / mh vocalizations indicating hesitation, consent, doubt, etc. mhm / ehe / aha laughter word-word or sentence cut short text emphatic utterance TEXT words spoken more loudly than the rest of the utterance <word> segment pronounced more slowly "text" reported speech in quotes °word° speech spoken more quietly than the rest of the utterance text word(s) not in Italian

Repertoire and linguistic orientations of the ruzzola players
In the following pages we seek to identify the functions of codeswitching in the speech of a group of Italian immigrants in a recreational context through the analysis of a series of examples from the corpus of their speech.Given that many examples were found of each function in the course of the analysis, we have selected a single example for each in order to avoid redundancy.As mentioned, all participants in the ruzzola tournament have a plurilingual linguistic repertoire.This is why the base language is negotiated during various periods of the tournament and can vary depending on the linguistic preferences of the speakers.
One type of code-switching present in the corpus is that which appears within a single turn, in which the speaker, after beginning to speak in one code, feels the need to "correct" himself, here reformulating in one language what was just said in the other.The direction of selfcorrection in this code-switching group is always from Portuguese to Italian, and it appears as a series of reformulation and self-repair events (Schegloff;Jefferson;Sacks 1977), principally of single lexical items in Portuguese.
An example of this type of alternation is seen in example 1 during an animated discussion between Felice, Paolo and Luca.

(Example 1)
01Felice: oh Paolo oh Paolo 02Paolo: adesso:: ((walking in the direction of the other players)) now :: ((walking in the direction of the other players)) 03Felice: nel posto che ci stai ((looking at Paolo)), tu non puoi spostare di qua per giocare dopo, te ne rimani lì per giocare] Where you are ((looking at Paolo)), you cannot move from here to play after, stay there to play] 05Luca: [Felice [Felice 06Felice: [sennò sposta di qua e l'angolo è favorevole [otherwise throw from here and the angle is advantageous 07Luca: [Felice, gioca a favore della curva, ninguém, nessuno è stupido [Felice, play taking advantage of the curve, no one, no one is an idiot 08Felice: ho capito però ((walks towards Luca)), se tu stai di là tu stai in svantaggio, =io sono andato, giocato bene ( ) I know but ((walks towards Luca)), if you are there you will be at a disadvantage, = I did, I played well ( ) 09Paolo: arriviamo fi no al cancello ((indicating the gate in front of him)) e poi ritorniamo indietro we have arrived at the gate ((indicating the gate in front of him)) and now we go back Felice argues that Paolo cannot throw his ruzzola from the spot where it fell after the last throw because otherwise he would have an advantage (turns 3-4).Luca, in turn, to reinforce what Felice said, intervenes in Italian (turn 7) and uses the Portuguese word ninguém, then immediately performs code-repair in the same turn, translating the term into Italian.A case like this makes clear, as Auer (1984:60) notes, that "speakers orient to the other language character of the transferred item and treat its use as an 'inappropriate' verbal activity -one that calls for repair".
A second category that appears in our corpus, with 15 occurrences, is represented by a series of turns in which the speaker switches from Italian to indicate a change in subject or the attitude of the speaker.This type of code-switching, which Auer (1984) calls "discourse-related switches," should be interpreted in relation to conversational activity and usually appears in the data collected through the use of humorous or sarcastic comments, jokes or irony, and protests or attacks against fellow players, which are often marked by code-switching in our material, principally into Portuguese.
Note that this type of code-switching, accompanied by paralinguistic elements such as gestures, looks, winks and a higher volume when speaking, is inserted into the normal fl ux of speech and is considered to be a strategic choice by the speaker, so much so that it is not accompanied by phenomena such as hesitations, pauses, false starts or self-repair.In these cases switching to Portuguese seems to serve precise discourse functions: to emphasize an important element and, at the same time, mitigate expressions that could threaten to cause the adversary to lose face (Brown;Levinson 1987).This second category is seen in example 2, in which the players are all arranged along the starting line and are ready to throw the ruzzola for the fi rst time.

(Example 2)
01Paolo: questa è una regola, è una regola, questa regola io non l'ho mandata ((speaking to Giorgio and Felice)) this is a rule, a rule, I did not make this rule ((speaking to Giorgio and Felice)) 02Giorgio: questo tracciato lo hai fatto te? ((speaking to Paolo and pointing to the path)) Did you trace out this path ((speaking to Paolo and pointing to the path)) 03Paolo: no, l'ha fatto lui ((he indicates the man in the shirt to his right)) = allora volete provarla prima?Provate, fate un tiro per uno ((he moves a little in the direction of the other players)).Vai.((Luca throws the ruzzola)) (.) Ecco, lui ((Luca)) ricomincia da qua no he did it ((he indicates the man in the shirt to his right)) = so do you want to go fi rst?Try to throw it once.((he moves a little in the direction of the other players)).Go. ((Luca throws the ruzzola)) (.)Here he ((Luca)) starts again from here] 04Luca: è rientrata, [è rientrata ((pointing to the ruzzola)) it returned [it returned ((pointing to the ruzzola)) 05Giorgio: [è rientrata ((pointing to the ruzzola)) [it returned ((pointing to the ruzzola)) 06Paolo: no no no, che rientrata?no no no, what returned?07Giorgio: dovrebbe valere dove è uscita fuori where it went out should be used 08Paolo: ma il regolamento, oh caramba, il regolamento dice così e facciamo così.Non può giocare così forte ((facing Giorgio)) but the rules, oh caramba, that is what the rules say so we will do it that way.You cannot throw it with such force ((facing Giorgio)) 09Luca: [tutti vanno fuori ((facing Paolo)) [they all go out ((facing Paolo)) 10Paolo: non vanno tutti fuori they don't all go out 11Luca: ( ) [dove è arrivata ((pointing to the ruzzola that has just been thrown)) ( ) [where did it go ((pointing to the ruzzola that has just been thrown)) Paolo, who organized the competition, is explaining the rules of the game to the participants and invites those present to take a practice throw.Luca then makes the fi rst throw and, because of excessive effort, the ruzzola ends up outside the path.Giorgio then suggests that the players should start again from the point at which it stopped (turn 7), while Paolo argues with some vehemence that they should follow the rule according to which each time the ruzzola leaves the path the next throw should be from the starting point of the previous throw (turn 8).As you can see, switching from Italian to Portuguese, signaled by the use of the interjection caramba, a Portuguese expression indicating rejection of a context, idea or fact, is used by Paolo to express disappointment.
Many scholars (Alfonzetti 1992;De Fina 2007a;2007b;Gafaranga 2007;Pasquandrea 2008;Rubino 2014) have demonstrated that, in many cases, the code used by speakers is not entirely predictable a priori, but rather the choice derives mostly from local negotiation processes.It is therefore the speakers themselves who must address the problem of negotiating the language (or languages) in which the conversation will be conducted.This is also what happens in our corpus through what are called "language negotiation sequences."While, in fact, the conversation between Giorgio, Paolo, Luca, Felice and Luigi is principally in Italian, and the use of Portuguese is limited to a series of isolated expressions inserted into a turn entirely in Italian, the orientation of the speakers changes during the few minutes in which the sisters Luisa and Tina participate in the competition.Indeed, in this case the language of interaction seems to orient towards Portuguese through sequences of varying lengths in which the language is entirely renegotiated and the interaction moves from one language to the other.Language negotiation sequences appear 37 times in the corpus.This concept was fi rst introduced by Heller (1982) and then developed by Auer (1984), who defi nes it as a sequence that begins "with a disagreement between two or more parties about which language to use for interaction, and ends as soon as one of them 'gives in' to the other's preferred language" (Auer 1984:20-21).Sequences of this type are interesting because the linguistic preferences of the individual speakers become very clear during this process.The concept of preference, as used by Auer (1984), takes into account the inclination of a speaker to use a given language, that he could prefer to interact in one code rather than another because he is more competent in it, or because it is more appropriate for carrying out a specifi c function in that particular context, or even for reasons related to prestige, macrosocial norms, etc.
In example 3, many of the dynamics described above can be seen.The participants are Luca, Luisa, Luigi and Paola, the Italian researcher.After all the male players have taken their turns in the game it is the turn of the sisters, who are playing as a team.
aspetta aspetta ((speaks to Felice and indicates the couple who should play), adesso gioca la quarta coppia (.) la terza coppia ((Luigi throws the ruzzola)) wait wait ((speaks to Felice and indicates the couple who should play), now the fourth couple plays (.) the third couple ((Luigi throws the ruzzola)) 02Luisa: io adesso?[Finito?Finito gli uomini now me? [Done?Are the men done?03Luca: [si [yes 04Luisa: la mia ((ruzzola)) non arriva a dieci centimetri mine ((my ruzzola)) didn't go ten centimeters 05Luca: fa vedere ((turning to Luisa)) un po' come l'hai messa ((he takes Luisa's ruzzola)) let's see ((turning to Luisa )) a bit how you threw it ((he takes Luisa's ruzzola)) 06Luisa: eh mas não posso ( ) o dedo aqui ( ) e o dedo [aqui?eh but I can't ( ) the fi nger here ( ) and the fi nger [here?07Luca: [si si [yes yes 08Luigi: la corda deve rimanere sul dito the cord should be under your fi nger 09Giorgio: o dedo vai embora não, o dedo vai embora não the fi nger doesn't go, the fi nger doesn't go 10Luca: joga assim, joga assim ((shows Luisa how the ruzzola should be thrown)) throw this way, throw this way ((shows Luisa how the ruzzola should be thrown)) 11Luisa: nem a cordinha vai embora not even the cord goes 12Luigi: não a corda não, ela fi ca com você the cord no, it stays with you 13Paola: você ((speaking to Luisa)) fi ca aqui, não vai embora you ((speaking to Luisa) stay here, don't go away 14Luisa: va bene ((looking at Paola)) ok ((looking at Paola)) 15Luca: la corda se la porta via aha aha the cord sends it away aha aha 16Giorgio: aha aha aha aha The beginning of this extract, in which Luisa asks her fellow player if it is her turn, takes place in Italian (turn 2), and Luca then follows Luisa's linguistic choice and responds in Italian (turn 3).Convergence, however, is only temporary, as in turn 6 Luisa switches to Portuguese to ask Luca how to throw the rope, presumably due to greater familiarity with this language.The players, in turn -including the researcher who is watching the game and until then had taken part in the conversation in Italian -adopting a convergence strategy that serves to "establish a relationship of solidarity between interlocutors" (Alfonzetti 1992:41) explain how to use the rope (turns 9-13), conforming to Luisa's code.It is Luisa that, turning to the researcher, concludes the sequence, this time returning to Italian (turn 14).What is interesting in this example is that, despite Luisa's inclination towards Portuguese, in this context the speaker sees the code as 'marked,' so much so that she makes an effort to orient the interaction towards Italian.Among the reasons that contribute to the choice of Italian by Luisa are, above all, the knowledge that the forms and use of Italian spoken abroad are the subject of the study and that the most natural way to make the Italian visitor feel welcome is to speak her language.If, in this example, the use of Italian by Luisa can be attributed to a sort of alignment when talking to an Italian visitor (the researcher), who then becomes the focus of the encounter, when she interacts with her sister, Tina, the language of interaction with her sister naturally tends to move towards Portuguese, the language used for communication in their family.This will be seen in example 4, in which Tina turns to her sister to ask the name of a game similar to the one they are playing.At the start of turn 1, Tina shows uncertainty in speaking Italian, and her uncertainty is seen in a series of very notable elements: she begins a sentence fi rst with a word in Portuguese, then switches to Italian, then imitates the object with her hands, and then interrupts her turn and turns towards her sister, who is closest to her physical position (Figure 1 shows Luisa 15 at the precise moment in which she turns towards Tina to respond to her question).Luisa, who feels she is being called upon, intervenes in turn 3 as an expert and provides her sister the word she was looking for bocce. 16By doing this she 15.Luisa is wearing a white knit top, while Tina is wearing a print blouse. .16.The phenomena involved in seeking words were fi rst described by Jefferson (1972) and then organized in a more systematic way by Schegloff, Jefferson and Sacks (1977).adopts a convergence strategy because she responds in Portuguese, but uses the key words bocce and piastrelle in Italian, 17 which in Brazilian Portuguese are called bochas and malhas.In this way the two sisters manifested their belonging and a common appreciation for and attachment to Italy, providing evidence that they know the traditional Italian games perfectly well.Hence, we would like to present the last category that we have identifi ed in our corpus and that corresponds to code-switching used to express identity: it appears only in turns taken by the two sisters.This category is represented by Italian words related to the typically Italian game that appear in turns expressed entirely in Portuguese.Through use of these expressions, which can be considered for all effects to be true and characteristic acts of identity -as they allow the speaker to reveal their personal identity or the social role they hope to attain (Le Page; Tabouret-Keller 1985) -the players affi rm, independent of their linguistic competence, their own affi liation with Italian culture, precisely because, for these speakers, Italian is not their strongest language and the fact that they make the effort to speak it is signifi cant.
The example we will discuss next, example 5, includes the sense discussed above and involves Luisa and Tina as protagonists.In the passage reproduced in example 5, the game is about to start and Tina, after the fi rst test throws, using Portuguese, addresses the rest of the group, which until then had been oriented towards Italian, and says that it is very diffi cult to throw the ruzzola, given that it is her fi rst time (turn 1).Luisa then intervenes, also in Portuguese, reminding her sister that she had already played in the association (turn 5).Tina, thanks to the reminder from her sister, tells a sort of story (Alfonzetti 1992:75) during which she recounts, in Portuguese, an episode from their past related to a typical Italian game: bocce (turn 7 and 10).The topic is not accidental: traditional Italian games are one of the most common topics of discussion in the corpus, both because of the matches recorded (interactions during a game) and because they are strongly related to ethnic identifi cation for Italians (De Fina 2007a;2007b).It is therefore a sort of familiar lexicon that the sisters insert into Portuguese, the base language of their discourse.We therefore have an autobiographical narrative, linked to Italian culture and traditions and centered on a subject that in itself has a potent identity connotation.Even if the recounting takes place not so much through switching from Portuguese to Italian as from the integration of Italian words related to the Italian game into Portuguese (a coppie, boccia, coppa), these expressions 18 , in the context described -that is in a situation in which the speaker is not competent in the language, but the community supports its use in certain situations -can be interpreted as demonstrating identifi cation with the culture of origin, independent of linguistic competence in Italian.Thus, Tina exhibits her pride in being Italian, especially in front of a listener who, in a certain sense, represents that culture, namely the Italian researcher.
18.In Brazilian Portuguese bocce is called bocha, the expression a coppie would be em duplas, and coppa would be torneio or campionato.

Conclusions
Before presenting our conclusions, we wish to stress that we are aware of the limits of this study.First, two of the participants in the game abandon the fi eld almost immediately and return only near the end.Furthermore, in an ethnographic study the presence of the observer creates a new context in which the researcher, while uncovering the communicative strategies of the subjects observed, unavoidably becomes part of the experiment, to the extent that "he himself becomes a subject of his study" (Ciliberti 2007:17).Having made these preliminary remarks, we will now illustrate the results that arose from this study, whose objectives are: 1) to question how the languages in the repertoire of a multilingual speech community contribute to the social life of the group and what functions codeswitching serves in the local organization of interactions, and 2) to analyze which of these code-switching functions is signifi cant in terms of expression of identity.
The examples discussed show that the general tendency of the players is to speak Italian in the context studied.This tendency is demonstrated not only by the prevalence of turns in Italian (see Table 1), but also by a series of reformulation and self-repair events (Schegloff;Jefferson;Sacks 1977), principally of single lexical items in Portuguese.Among the reasons why Italian was chosen during the match was certainly the knowledge that the forms and use of spoken Italian was the specifi c subject of the study; that Italian is the language that all members of the group share; that it is a very specifi c context, given that the data were collected while the subjects were playing a typical Italian game; and, fi nally, that the most natural way to make the Italian visitor feel welcome was to speak her language.However, since the context is characterized by a plurilingual linguistic repertoire, we see that the language of interaction can be constantly negotiated by the speakers analyzed based on the linguistic competence of the players and on interaction management requirements.
Although the behavior of the participants in an interaction is frequently the result of active choices, in which social rules are renegotiated dynamically and fl exibly based on the requirements of the interaction (Auer 1984), we were able to identify a series of possible discursive functions of code-switching inside an Italian immigrant community, namely to: 1) Indicate a change in topic or stance of the speaker, the type of alternation that Auer (1984) calls "discourse-related switches," which usually occur through the use of humoristic or ironic comments in Portuguese, inserted into a turn entirely in Italian (example 2); 2) Express one's own linguistic preferences (examples 3 and 4); 3) Affi rm one's association with a given culture, in this case codeswitching has a strong identity connotation and appears in the form of Italian words, related to Italian games (example 5).
Given these examples we can comment on the use of codeswitching in a community of Italian immigrants abroad during a recreational activity.Code-switching, in the context studied, is ascribable to situational factors.In fact, in the situation in which the players are bilingual there are communicative exchanges in which the language of interaction is negotiated continuously based on interaction management requirements.However, in situations in which the players have minimal competence in Italian, code-switching can be ascribed to symbolic factors related to identity.We have, in fact, seen that despite Tina and Luisa having limited Italian language competence compared to the other players, so much so that they often readily orient their linguistic choices towards Portuguese and confi ne their Italian to the terms related to games (bocce, a coppie, piastrelle), their relationship with Italian culture and traditions is still very strong.In this sense we can affi rm that Italian games constitute a strong element of ethnic identifi cation for the Italians studied and while speaking of them they affi rm their Italian origins regardless of their linguistic preferences.
The existence of this mechanism to indicate affiliation with one's culture of origin raises important questions for the study of the relationship between language and identity in communities of Italian immigrants abroad.In fact, in general, the studies analyzing the phenomenon of language attrition in the context of Italian immigration tend to concentrate on the transformations the mother tongue suffers.They limit themselves to showing the coincidence of language loss and the loss or evolution of ethnic identity (Scaglione 2000;Raso 2003).The data analyzed, however, demonstrate how participation in an event that itself has a strong cultural connotation can contribute to reinforcing one's ties to an ethnic identity, even when the person has only basic knowledge of the language of the country of origin.This conclusion may, in fact, open new horizons for refl ection for the purpose of studying communities of Italians living abroad and immigrants during the previous century.
Recebido em março de 2016 Aprovado em novembro de 2016 E-mail: robertaferronibr@gmail.com Tina and Luisa are two sisters who arrived in Brazil in 1952.Tina is the oldest, at 80, while Luisa is 76.Both were born in Italy, in Ascoli Piceno.They worked as seamstresses in the textile industry and are now retired.Of the two, only Tina is married, and has 4 children.They prefer to speak Portuguese and participate in Marchigiani Association events relatively frequently.Luca, 72, arrived in Brazil in 1948.He was a technical expert, but has been retired for years.Luca speaks Portuguese for the most part, like the sisters Tina and Luisa, but he has no diffi culty in speaking or understanding Italian.He attends many Italian association events in São Paulo, where he has the opportunity to speak Italian.Giulia, the researcher, is a 25-year-old woman born and raised in São Paulo by a Venetian mother.She has been studying Italian at the university for 5 years, and has frequent contact with Italy, where her uncle and cousins live.Paola, the second researcher, is 39, and has been living in São Paulo for eight years, where she teaches Italian at the University of São Paulo.She speaks Portuguese, although she prefers Italian to Portuguese for work and family reasons.She is Italian.The referee, born in São Paulo, speaks Portuguese.

Figure 1 -
Figure 1 -Luisa turning to respond to Tina

Table 1 -
Frequency of code-switching for each participant

Table 2 -
Distribution of occurrences of code-switching by category Bocce is a game in which balls (called bocce) and a smaller ball (called a pallino) are used.It is similar to bowls and pétanque.Each player throws a ball, alternating back and forth between the teams.The objective is to place the maximum number of large balls closest to the small ball.Piastrelle is similar to bocce, but tiles are used instead of balls.
[que era bom era Alberto, ( ) Olanda e o Vitorio, a Iolanda e o Alberto eram melhor que a gente [Alberto was good, ( ) Olanda and Vitorio, Iolanda and Alberto were better than we were