OBJECTIVE: To identify effective recreational interventions in health education in order to subsidize the reflection and improvement of education in that area. METHODS: The subject is approached through an integrative review of literature - an instrument of practice based on evidence. A bibliographical survey was conducted in digital databases, according to predetermined methodological rigor. RESULTS: The data from selected productions were discussed, setting a descriptive analysis by categories. The findings referred to health education as a subject of games (computer, board, cards) and dynamic. CONCLUSIONS: There are highlighted the following issues: incorporation of recreational activities, changes in health behavior, learning, prevention and health promotion.
Play and playthings; Education; Health