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Static two-player evasion-interrogation games with uncertainty

We consider electromagnetic evasion-interrogation games wherein the evader can use ferroelectric material coatings to attempt to avoid detection while the interrogator can manipulate the interrogating frequencies (wave numbers) and angles of incidence of the interrogating inputs to enhance detection and identification. The resulting problems are formulated as two player games in which one player wishes to minimize the reflected signal while the other wishes to maximize it. Simple deterministic strategies are easily defeated and hence the players must introduce uncertainty to disguise their intentions and confuse their opponent. Mathematically, the resulting game is carried out over spaces of probability measures which in many cases are appropriately metrized using the Prohorov metric.

pursuit-evasion games with uncertainty; electromagnetic interrogation; inverse scattering


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