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BAR - Brazilian Administration Review, Volume: 17, Número: 1, Publicado: 2020
  • Impact beyond impact factor: The Design-science way Editorial

    Lacerda, Daniel Pacheco; Dresch, Aline
  • Understanding Collaborative Problem-Solving on the Move: A Design Science Research Journey Research Article

    Francisco, Rosemary; Klein, Amarolinda da Costa Zanela

    Resumo em Inglês:

    Abstract The emergence of globally distributed teams and the evolution of mobile technologies have increased the number of mobile knowledge workers (MKW). MKW are professionals who frequently work on the move, far from a fixed workplace, performing knowledge-intensive activities. MKW often work alone, which leads them to face constant challenges in their work practices and difficulties to get timely knowledge to solve their problems alone. Still, little is known about how the collaborative problem-solving is carried out in the MKW’s context. To address this gap, we adopted the Design Science Research (DSR) as a research method, and we applied activity theory (AT) and expansive learning as theoretical foundations to understand the MKW’s context. We created an artifact - a method implemented via a mobile app - to support collaborative problem-solving processes on the move, which allowed us to understand better how these processes occur, contributing not only to problems resolutions but also to organizational learning.
  • e-Qualifácil: Preparing Small Businesses for a Quality Management System Research Article

    Bianchi, Eliane Maria Pires Giavina; Ferraz Junior, Saulo

    Resumo em Inglês:

    Abstract More than 95 percent of all the businesses around the globe are small- and medium-sized (International Organization for Standardization [ISO], 2016). However, the limited resources of small businesses represent a difficulty in implementing a quality management system (QMS) complied with ISO 9001:2015, which is many times demanded by the supply chain of these companies. The object of this research was to develop an artifact, named e-Qualifácil, to access the current stage of the small business’ QMS. Using the Design Science Research method, the artifact was built considering the seven guidelines of the Design Science and the five phases of research applied to development cycles of artifacts. e-Qualifácil was tested in three small businesses of discrete manufacturing. For each business, the artifact generated a prioritized list of activities that together represent an action plan for the adequacy of business’ process to the requirements of the ISO 9001 standard. In addition, the application process of the artifact pointed out the lack of leadership in planning, formalization and control of quality processes, and technical processes in general. Design Science Research showed up as a good option to include rigor in organizational interventions and a practical tool to strengthening knowledge dissemination.
  • A Design Research Business Model: A Framework Built with Brazilian Farmers Research Article

    Debastiani, André Luiz Surdi; Alperstedt, Graziela Dias; Santos, Grazielli Faria Zimmer; Koerich, Graziele Ventura

    Resumo em Inglês:

    Abstract This study aimed to propose a business model framework for Brazilian agriculture from an integrative perspective between theory and practice. To do so, Design Research was adopted from the triangulation of data, combining primary and secondary data collection, a systematic review of the literature on the business model and its main frameworks. Field research included the application of a questionnaire with 531 producers and an in-depth interview with another 30 to capture their insight into the factors that influence their business performance. The results of the study revealed that unlike other sectors, which have customers as the central point of the business value generation proposal, in commercial agriculture organizations occupy this place, as they are focused on the production of commodities. In view of this, the proposed artifact has financial viability as the central pillar of the agricultural business model, with production costs, product sales prices and agricultural productivity as its main components.
  • Mixing Oil with Water: How to Effectively Teach Design Science in Management Education? Research Article

    Keskin, Duygu; Romme, Georges

    Resumo em Inglês:

    Abstract The methodology of design science (DS) has been emerging as a new form of engaged scholarship in which key managerial and organizational challenges are addressed and solved. These developments have major implications for management education, which has been repeatedly criticized for its lack of relevance to practitioners. However, design science methodology and its implications for management education are still unclear and disputed. Teaching and learning DS thus often suffers from the lack of a consistent methodology. In this respect, teaching DS is very much like mixing oil with water. The purpose of this paper is to compare various taxonomies for DS methodology proposed in the management literature and then develop a consistent taxonomy and integrative framework that may appeal to management students at undergraduate and graduate levels. The proposed framework for DS involves an iterative cycle of exploration, synthesis, creation and evaluation. Design principles arise from, but also connect and inform, these four steps in DS.
  • The Smart Cities MethodoLogy Based on Public Value: The First Evaluation Cycle Research Article

    Porto, Josiane Brietzke; Oliveira, Mirian

    Resumo em Inglês:

    Abstract Several smart cities initiatives are currently underway around the world, and this trend is expected to grow in the coming years. Such initiatives should be designed according to the needs and conditions of each municipality, with the aim of expanding or generating public value for stakeholders. This paper analyzes the results obtained from a first evaluation cycle of the Smart Cities MethodoLogy and its components (a reference model and an assessment method), developed based on a Public Value perspective, in a study conducted within the Design Science epistemological paradigm and Design Science Research method. The artifacts developed to solve the identified problem were evaluated, based on the perceptions reported by representatives of the Quadruple Helix (government, industry, academia and citizens) from different knowledge areas. The results of this first evaluation cycle allowed for improvements to be made to the initial versions of the three artifacts and the perceptions obtained indicated they can aid in the design and evaluation of smart cities by bringing together supposed intelligent best practices that generate public value, thus constituting a scientific contribution of a prescriptive nature.
  • Business Model Analysis from the Activity System Perspective: A Design Science Research Research Article

    Gaspareto, Marina; Henriqson, Éder

    Resumo em Inglês:

    Abstract Understanding a business model is at the core of organizational strategy, competitiveness, and business sustainability. Descriptive approaches to understand business models are often based on the analysis of their components by looking at organizational assets, resources, plans, and competencies. Although there are numerous contributions in the literature, few guidelines are offered regarding an Activity System perspective, in a prescriptive rather than a descriptive way. In this study, we propose a pragmatic solution to help cover this literature gap and to extend on previous studies. A Design Science Research approach was adopted including a multicase study of four business companies we examined in order to create a method for business model analysis from an Activity System perspective. The resulting artefact of the study is illustrated with data from the empirical cases. Three analytical movements are described as well as prescribed: dimensions analysis (i.e., business definition, customer segment, value proposition, profit logic, critical factors of value proposition, and Activity System); visual representation including illustrations of its Activity System; and competitive analysis including prospection for changes and innovations. Finally, the artefact is discussed in relation to its quality, utility, and usability.
  • Promoting and Selecting Strategy-Aligned Projects through Consensus in Universities - An Artifact Research Article

    Barbosa, Fernando Pires; Löbler, Mauri Leodir

    Resumo em Inglês:

    Abstract Project portfolio management has been studied through diverse aspects. Different approaches have been used to improve project portfolio selection, but not all of them have been actually used. This study presents an artifact to improve project portfolio selection process in universities. The artifact considers strategic alignment and focuses on achieving consensus, considering university characteristics about strategic planning and decision making environment. The artifact was developed through an incremental approach using quasi-experiments in simulated situations to check and improve the accuracy of the solutions being developed. Finally, the artifact was implemented in a real situation inside a university, involving 185 projects, 15 criteria, and 12 people from different faculties and knowledge areas. Results show that the artifact is suitable to the university environment. Beyond the artifact itself and some highlights involving its development process, the multicriteria constructivist approach, the balanced scorecard, and the scoring technique, another contribution is an adapted AHP tool created to integrate traditional AHP from Saaty (1980) and a study from Bose (2015) to reduce cognitive conflict in group decision making. Other studies, in more diverse contexts, still need to be done, but the proposal seems to be promised.
  • Proposal of Artifact to Measure Degree of Boldness in Business Social Actors Research Article

    Rogeri, Nelson; Meireles, Manuel; Sanches, Cida; Ferreira Jr., Samuel; Marietto, Marcio Luiz

    Resumo em Inglês:

    Abstract This work proposes an artifact oriented by Design Science (DS) methods for measuring the degree of boldness in business social actors, especially entrepreneurs and businesspeople. To construct the artifact, the work of Eysenck and Wilson (1975) was used. The methodological approach used was Design Science, as the present object of study is considered an information artifact and, as such, has functions of data processing, reducing entropy (vision of syntax), forming meaning (vision of representation), and achieving viability (vision of adaptation). To ensure the validity of the study, a sample of users made up of 30 organizational psychologists was used, selected by convenience. The results demonstrated that using the artifact allows to measure entrepreneurs’ degree of boldness, affording them greater assertiveness in choosing and structuring their business. The study has a number of implications for managerial practice since by using the artifact it is possible to measure an entrepreneur’s degree of boldness and allow more assertive choices and structuring of their business, all the while reducing the rate of micro and small businesses that die early. In the academic field, the artifact will enable research on the degree of boldness of businesspeople with diverse other organizational variables.
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