Intervention group logotherapy and performance measures for reducing phubbing in Generation Z

Abstract Objective This study aims to explore in-depth how to apply logotherapy to people with phubbing. Methods The research methodology uses with mixed methods, a sequential approach used in this study for handling the phubbing population is 110 students. Samples taken by purposive sampling with attention to the range aged 10-25 years, and the research sample obtains as many as 16 students. The sample was determined based on the scale analysis results and recommendations from the school – research data from research instruments in observation sheets and qualitative data interviews. A Phubbing scale was used to get quantitative data. Results The results of the study showed that there were better changes as evidenced by changes in phubbing scale scores before and after being given treatment. Conclusion The study’s conclusion shows that Logotherapy Counseling effectively reduces phubbing in Generation Z.

Generation Z comprises people who were born between 1995-2010 and that currently attends Elementary, Middle, and College seats.It is also known by another name, I-generation, the internet generation, belonging to the digital era known as the technology literate or technology-savvy generation.Some argue that Generation Z was born in 2000-2025.During the Z Generation, the mobile phone production began and came to be used by the public.Those of Elementary School age are already very proficient in operating or using gadgets such as cellphones to communicate or find information and doing tasks using laptops or computers.
Generation Z tends to be individualistic.The children are too busy with their cellphones and ignore interpersonal communication (Inta Elok Youarti, 2018).They are usually identified as optimistic, practical and instantaneous, confident and freedom-loving, they like details, need recognition and to have future challenges (Allred, 2020).This generation has distinctive characteristics, including dependence on gadgets and a shorter span of concentration.They master a variety of new and emerging technologies and engage with them by multitasking (Yao, 2020) -that is, by doing more than one activity simultaneously, such as using a cell phone to communicate, using a computer to do tasks or look for information, and listening to music simultaneously.Generation Z and Generations X, Y, as well as previous ones, have distinctive features and respective weaknesses and strengths -such as high curiosity, multitasking, environmental awareness, and being into politics.A large part of teenagers in Generation Z (53%) consider their cell phones their best friend.One might say they cannot be separated from their cell phones.According to the confession, three out of four of them feels panic when they lose their cellphone.As a result, 6 out of 10 are more likely to check their cell phones than other age groups.According to a study of the Publication and Standardization Institute, Pearson, these teenagers rely more on YouTube (an application that uses audio-visual) for learning than on textbooks (Bohang, 2018).
The use of technology involves using gadgets like mobile phones to connect with people.This generation does not like to meet or meet face-to-face, preferring to communicate via Facebook, WhatsApp.On one hand, they are advantaged adapters to new technology.On the other, there is an excessive use of technology, especially gadgets that cause phubbing behavior.Research in several countries shows that most teenage cellphone users experience common problems in social relations (Ivanova et al., 2020;Parmaksiz, 2020;Roberts & David, 2020).Hanging out with friends or family not to interact with them, but remaining busy with each other's cellphones, this generations presents behaviors that hinder communication with other people.
The word "phubbing" was coined at the University of Sydney to describe a common problem in the neighborhood, namely, ignoring other people while busy playing on their cellphones (Aagaard, 2020;Xie & Xie, 2020;Yam & Kumcagiz, 2020) -that is, being generally indifferent or indifferent to other people around them (Schneider & Hitzfeld, 2019).The term became known as the technology that gave birth to today's gadgets was developed, thus referring to people who should be having fun chatting or communicating directly at gatherings with family or friends but are busy with their respective gadgets updating their statuses or uploading photos on Instagram.These conditions are some of the obvious forms of phubbing, which is also done to always get the latest information from social media.This behavior is found in Z Generation children and youngsters, including students in college, aged 18 to 30 years.Those students have a multitasking tendency when it comes to technology literacy, so it is not surprising that they have phubbing behavior.Although Generation Z is best known for phubbing, people of all ages and professions are also phubbing in public, at work, at school, or at home.The effects are relevant and dangerous, such as becoming anti-social, damaging personal and interpersonal relationships, reducing good and effective communication skills.
Students' interviews at the Muhammadiyah University of Palangkaraya show that some students tend to phub in campus.Thus, for instance, when gathering with friends at the canteen, while most of them should be chatting and discussing various fun topics, among those with gadgets, 3 out of 5 sit at one table busy playing their cellphones.The results of earlier studies show that if students' phubbing is not handled immediately, it could hurt their social relationships with other people and make it harder to adapt to the world around them.Phubbing triggers a person's disrespect, disrupts communication, and generates negative feelings (Vetsera & Sekarasih, 2019).A person experiencing internet addiction also has a high chance of phubbing (Benvenuti et al., 2019).Students can ask for help in handling problems faced by finding solutions together with a counselor.Counselors carry out guidance and counseling services to counselees who need help to solve issues and aid in collective decision-making.Guidance and counseling have many benefits.
Logotherapy is a technique that can help people to understand their own potential even in unfavorable (problematic) situations which they have not realized, obstructed, or forgotten, and take advantage of their potential so that their enthusiasm and purpose in life will emerge (Wulandari & Semarang, 2018).Logotherapy emphasizes the meaning of experience in helping alleviate problems (Ghorbani Taghlidabad & Tasbihsazan Mashhadi, 2020;Gracia et al., 2020).It highlights the spiritual dimension of a person (Husna, 2020), helping the counselee decide the direction of his or her life goals that prevent malicious behavior and thoughts and generate self-awareness and respect to others (not neglecting other people or their environment).Logotherapy will trigger human "primary" concerns, such as questions about the meaning of life, death, suffering, powerful motivational forces, and finding healing meaning, especially in the circumstances involving inevitable suffering, irreversible loss, and guilt feelings.The aim is to seek or find meaning in the life of the counselee (Abrami, 2016;Siadat & Gholami, 2018;Wardani et al., 2020).It involves comprehensive (cognitive) thinking activities that raise awareness to open the counselee's concepts or views so that they can have self-communication relationships with other people and help students adapt well to new environments, new people, and unique situations and conditions.
Students who experience phubbing will find that it impacts social relationships, communication with other people, and creates difficulty in adapting to new environments and people.Based on these conditions, the researcher will carry out a logotherapy counseling service strategy using deflection techniques.Therefore, researchers will conduct a study entitled "Logotherapy to stop phubbing behavior in Generation Z".

Participants
The population of this study comprised 110 people.To get the research sample using purposive sampling, we paid particular attention to the age range 10-25 years and the checklist analysis of student problems (Lemos et al., 2020;Padovani et al., 2021).After the analysis, the research sample obtained 16 students (15% off 110), including eight women and eight men in the Primary School Teacher Education Department at Muhammadiyah University Palangkaraya.The researcher carried out data filtering with the Phubbing scale and obtained results that showed that 16 students had a high tendency of phubbing, who were used as research subjects.

Procedure
The mixed-methods research flow happened as follows: Pre-test: Before receiving the logotherapy group counseling intervention, the researcher conducted observations and interviews in the Elementary School Teacher Education Study Program to find out phubbing experienced by students.The researcher also filtered the data using a phubbing behavior scale.
Intervention stage: involves giving treatment to research subjects, and, in this study, using logotherapy group counseling services.
Post-test stage: measuring the research subjects after treatment; the aim is to decide if there has been a successful implementation of the intervention to help students cut phubbing behavior with logotherapy group counseling services at The Muhammadiyah University of Palangkaraya.
Observations were made on research subjects to determine changes in student behavior after being given logotherapy counseling services to see the intervention's effect on problems before and after.
Mixed-Methods data analysis using this sequential exploratory strategy analyzes qualitative data and then analyzes quantitative data; this approach emphasizes qualitative data.

Instrument
With the facts taken, researchers used data sources in two groups, namely primary and secondary data.In this study, secondary data are classmates or peers and lecturers in the Semester 2 of the Elementary School Teacher Education course at the Muhammadiyah University of Palangkaraya, because they are the ones who are directly related to students who phub.Qualitative data was obtained from observation, interviews, and documentation (Chariglione et al., 2020).Observations were carried out before and after the Logotherapy service was provided.Researchers used interviews to ask questions, with later answers from informants used as data sources.Documentation is generally an ordinary document in numbers, pictures, and supporting written data, such as student attendance lists and student learning outcomes.Qualitative research data was collected from the results of oral interviews recorded by tape-recorder and then rewritten into a research paper based on the counselee's consent.The counselee first reads the manuscript to get publication approval.The counselee's observation rubric results were also obtained and described in a diagram to see the real form of the existing phubbing behavior.Quantitative data was obtained from the results of the phubbing scale analysis (Del Prette et al., 2021).Quantitative data analysis of the phubbing scale used by SPSS (version 23) to see changes in existing phubbing behavior.

Data Analysis
The qualitative data analysis procedure is based on several data collection results, namely observation, interviews, and documentation, which are then reduced to find research results.Quantitative data analysis used SPSS (version 23) (Chariglione et al., 2020;Rodrigues-Palucci et al., 2020;Sun et al., 2020).Paired-sample T-Test Data analysis uses descriptive statistics to describe the data collected in the sample to find the effectiveness or comparison results using test analysis.It uses the information collected on the sample to find the effectiveness or results of comparisons using test analysis.

Results of Qualitative Interview Analysis
Many students display phubbing behavior, which needs to be reduced because it will interfere with their social communication and not let phubbing become a part of culture.According to research subjects, phubbing is natural because everyone is holding a gadget, even from the Elementary School level.The factors that influence the students' phubbing behavior from within the student are usually due to 1) the high intensity of communication via chat; 2) the high intensity of online gaming.While external factors are due to the ease of getting information from smartphones, communicating with virtual friends is more fun than with real friends around them.The impacts of phubbing are: 1) lack of manners, with manners less focused on their world; 2) the communication with family, relatives, friends is lost and focused with virtual friends, not real friends.Phubbing in students majoring in Education Science may lead to this student later becoming a teacher who teaches and guides their students and constituting role models that give positive examples, not negative ones, such as phubbing.
Phubbing among students immensely disturbs learning activities.Phubbing in learning has the effect of the learning process being distracted and not focused on the lessons conveyed by the lecturer.Internal factors come from within, and external reasons cause a desire for recognition from those around us.The impact of phubbing on students will make them feel dependent on cellphones.When students phub during learning, lecture will reprimand and direct students to use their cellphones at the right time.Reducing phubbing is necessary because many students are dependent on cellphones.

Research Subject Interview Results
As results of the interview, NF, CA, BA, TU forget the time because they are playing on their cellphones and checking social media updates (NF admits that he likes opening social media to see one of his favorite Korean k-pop boy bands), which is more exciting than talking to friends.NF, CA, BA, TU also know and understand the meaning of phubbing, its impact, and ways to cut it by more attention to the interlocutors, friends, parents, and lecturers.The results of the interviews with MW, MU, MI said that they admitted that they forgot the time because they were so busy playing with their cellphones.They are more fun to play games and update social media like YouTube.They also think that cellphones are more fun than talking to friends.MW thinks that phubbing is disrespectful behavior; MW, MU, MK, MI also know the impact of phubbing and how to cut it by reducing excessive cellphone use.The AEF, DE, PU interviews result that AEF, DE, PU often forget when it is too cold and focus on playing with cellphones, more precisely using social media, so they often ignore their interlocutors because they feel they have found their world when using a cellphone.AEF, DE, PU understand and recognize that phubbing behavior is malicious behavior, know the impact, and understand how to cut this behavior by reducing cellphone use when a friend talks -that is, to listen and pay attention to the friend as much as possible.
The ELS, UM, FI interviews show that ELS, UM, FI often forget time because of playing games on cellphones and think it is more interesting than other things, such as talking with friends or interlocutors.ELS, UM, FI are also aware of how malicious phubbing can be if it is overdone it.ELS, UM, FI also know the impact of this behavior and can plan ways to cut phubbing by keeping busy doing other tasks.The interview results with AAS, MK, ESY are that AAS, MK, ESY forget the time because they are cool chatting with friends, so they do not care about the other person.AAS, MK, ESY think social media is more fun and entertaining.AAS, MK, ESY understand that phubbing negatively impacts life due to excessive cell phone use and know the consequences of this behavior.AAS, MK, ESY also know how to cut phubbing by completing tasks first and paying attention to new interlocutors.

Observation Results
The results were obtained from the observation rubric that the researcher had made and filled in to directly check the counselee by observing, assessing, and measuring.Observation rubric items were made based on phubbing indicators, namely five items.Of the five things, there are four choice scores, 4, 3, 2, and 1.The observation rubric score has three items, namely: high, medium, and low.The highest score was 16-20, for the average group scores of 11-15, and group, the medium started from a score of 5-10, and the lowest was 5.The Figure 1 shows the change in behavior from the first session to the seventh session that sixteen counselees have attended for more details.

Results of the phubbing scale before and after the treatment
At the first meeting, before treatment, a pre-test was carried out in classroom A3.3 building B of the Muhammadiyah University Palangka Raya, showing that students tend to have high phubbing behavior.After treatment and post-test analysis, a decrease in phubbing occurred in students.The following are the results of changes in phubbing between before and after the treatment (Figure 2).

Quantitative Data Analysis
The normality test was carried out to check whether all variables are normally distributed or not.The normality test uses the Shapiro-Wilk formula in calculations using SPSS 23.00 to determine whether Sig > 0.05 is normal and if Sig < 0.05 can be said to be abnormal.The pre-test data has a Sig > 0.05.So, it can be concluded that the pre-test data are normally distributed.

Figure 1
Observation rubric.Palangkaraya, Indonesia ( 2019 While the post-test data has a Sig > 0.05, it can be concluded that the post-test data is normally distributed.In this research, we performed quantitative data analysis using the paired T-test technique.The paired sample T-test helps to see if there is a decrease in phubbing.The Paired-Sample T-Test, better known as Pre-Post design, is an analysis involving two measurements on the same subject to a particular effect or treatment.The first measurement was carried out before a particular treatment was given, and the second measurement is carried out afterward.The rationale is simple: if a treatment does not affect its target, the average difference is zero.Paired Samples Statistics shows that student phubbing has decreased by an initial average of 96,20 to 78,00, with an average number of decreases of 18,20. The normality test using SPSS (version 23) and performing Shapiro-Wilk analysis shows that the data is normal when it is more significant than 0.05.The results of the normality test show a score of 0.272 which means more than 0.05 and the data is stated to be normally distributed.Statistical analysis of the paired sample t-test with the help of SPSS (version 23) for windows shows that the significant level is at a score of 0.013 in other words the score is less than 0.05 so that it can be said that there is an effect of using logotherapy group counseling in reducing student phubbing behavior.

Discussion
Advances in technology and information are essential elements of human life.Technology helps humans work more efficiently.Generation Z is a generation born in an era of technological advancement, with a distinctive feature of having good technological abilities.This generation can also be named the Facebook generation, the online era, I-generation (Melo et al., 2020).Real technological advances have become a primary need for humans, especially with the existence of smartphones, where most of the time is spent playing.Smartphones affect human life, both positively and negatively (Molina-Azorin & Fetters, 2019;Mowlabaccus & Jodheea-Jutton, 2020).They can help students communicate and consult, especially during the COVID 19 pandemic, and are essential in the social distancing program's success.However, excessive smartphone use also triggers the misuse of smartphone usage (Nazir, 2020;Nuñez et al., 2020).Phubbing, however, is inseparable from smartphones (Parmaksiz, 2020).As phubbing is not generally seen as problematic, research on treatment is still minimal and not very well known in the community (Çikrikci et al., 2019).However, phubbing is also the behavior of not caring about other people and paying more attention to smartphones, which arises because of low internal control (Afdal et al., 2019).This condition is also the basis for research on phubbing, especially in focused on easing phubbing-related problems.
This research was conducted on five students as research subjects with a high level of phubbing identified with the phubbing scale scores.Furthermore, five research subjects were given treatment with logotherapy counseling services carried out in eight meetings.Logotherapy is closely related to phubbing, as an effort to heal through discovering and developing meaning in life (Cadena & Castañon, 2020;Mamashli & Aloustani, 2020;Rahgozar & Giménez-Llort, 2020;Riethof & Bob, 2019;Web & Wadsworth, 2020), and directing human life into the future.Logotherapy is a part of psychology that accepts the existence of a divine bond between humans and God and believes that anyone can have significant ideas to get a better life and be able to solve problems.The clinical world uses logotherapy to treat patients (Esalati et al., 2019;Ghorbani Taghlidabad & Tasbihsazan Mashhadi, 2020;Hosseinigolafshani et al., 2020).However, logotherapy clinical trials are still scarce (Toyin & Elizabeth, 2019).Logotherapy will make the patient more responsible and adaptable to actualizing meaningful values in life.In phubbing, logotherapy is used to make counselees aware of life's meaning by finding solutions to problems experienced in creating a meaningful life, such as improving social relationships with other people around and favoring mutual respect.
After the treatment, the interview analysis results in 5 counselees were that their understanding of phubbing was improved by recognizing phubbing characteristics or indicators, their impact, and how to cut it.Before logotherapy services, counselees were asked to fill out the availability sheet or consent to participate in counseling activities.Details on the counseling goals were provided by the counselor with an outline of the application logotherapy counseling to aid the application counseling compliance with current laws.Each client was given treatment in the form of logotherapy counseling with a duration of 45 minutes.In the counseling process, the researcher accepts the counselor's condition as sincere, caring, and full of empathy; this is meant to guide the process to so as students receive good service and make the desired goals during the counseling process.In this counseling, the researcher directs and helps the counselee plan and design solutions that will cut phubbing as desired, as the counselee wants, so that there is no coercion from any party.
The steps for research on logotherapy counseling implementation using reflective techniques are as follows.Stage I: Introduction and Coaching of Rapport; at this stage, the counselor: (a) Accepts the patient's presence by saying thanks.The counselor opens the meeting and creates a comfortable atmosphere for the patient; (b) Invites the counselee to pray.The counselor initiates the activity or counseling by inviting the client to pray; (c) Introduces himself openly, explaining his role as a facilitator; (d) The counselor introduces himself and explains the duties and functions of counseling activities; (e) Explains the notion of logotherapy counseling; (f) The counselor explains the general purpose of logotherapy counseling, which is achieved with this approach, namely, identifying problems faced or experienced and making clients discover or create meaning in life; (g) Explains how the implementation or activities will assist in achieving these goals.The counselor explains the method that will be done in action from introduction to ending; (h) Explains the principles of logotherapy counseling.The principles applied in logotherapy are confidentiality, openness, normativeness, and volunteerism, and (i) Aims at creating good interpersonal relationships such as being friendly, open, respectful, and accepting each other.The counselor aims to create a comfortable atmosphere for consultation.After the post-test, the researchers conducted interviews with the counselees so that the counselees were happy to receive counseling services because they received new information that they had not understood before.Besides that, they got knowledge in overcoming problems by designing reasonable solutions and considering the smallest risks.It is concluded that phubbing is reduced with logotherapy counseling.Phubbing is the malicious behavior of someone who prioritizes their cellphone and not their interpersonal communication relationships.If allowed, phubbing will lead to depression in adolescents (Uprichard & Dawney, 2019): for a couple, it will also disturb their romantic relationship and lead to a deteriorating relationship (van Rooij et al., 2018).Women tend to phub more than men because they fear leaving various social media.
The results of earlier studies pointed to the importance of self-control.Someone who has good self-control phubs less (Kurnia et al., 2020).The right interventions are needed for using smartphones according to needs (Teixeira et al., 2020).This suggests that enhanced self-control will support a good relationship with the surrounding environment and lower phubbing.Phubbing also affects the quality of face-to-face communication (Allred, 2020).For educators, phubbing in students also impacts the quality of learning (Nazir, 2020).Phubbing is one of the negative impacts of excessive use of cellphones; if cellphone use is not unreasonable, there is no negative impact on cellphones' function and the user's interests.So phubbing is done at the right time, time, place, and situation.

Conclusion
Based on the results of research conducted by researchers in even semesters in the Elementary School Teacher Education study program, it shows that there are changes that occur in students.Logotherapy counseling services were able to cut phubbing in Semester 2 Elementary School Teacher Education Students of the Muhammadiyah University of Palangaraya.The conclusion from the results of observations and interviews shows that students already understand how to minimize phubbing in themselves, and there are actions to improve their phubbing behavior.The results of the quantitative analysis showed a decrease in phubbing scores before and after being given logotherapy group counseling.Logotherapy group counseling is effective for reducing phubbing in students of the elementary school teacher education study program at the Muhammadiyah University of Palangkaraya.Research at other educational levels has not been conducted, so the results are not necessarily effective when applied to other educational levels.
The present study was appraised and approved by the Research Ethics Committee of the Indonesian Counseling Guidance Association number: 056/ABKIN-Kalteng/P/IV/2020.The intervention group logotherapy used in this study followed several approved stages: 1) Stage one: Introduction and Coaching of Rapport; 2) Stage Two: Exploring and raising problems; 3) Stage III: Joint Discussion; 4) Stage IV: Evaluation and Conclusion; 5) Stage V: Attitude Change; 6) Stage VI: Termination.
Stage II: Exploring and posing problems: (a) The counselor begins a dialogue for the patient to discuss the difficulties faced, and (b) The counselor diagnoses the patient's situation, understands the patient's reaction pattern to the problem, and explores depth the patient's problem.The counselor explores (collects information from the client, both the background of the problem) indepth about the patient's situation to diagnose and determine the patient's reaction pattern to the problem.Stage III: Joint Discussion: The counselor and patient equate the counseling process's opinions and goals.Stage IV: Evaluation and Conclusion: The counselor makes interpretative explanations of the data gathered in the previous sessions.Stage V: Attitude Change: The counselor plans attitude changes with the patient that include altering life goals and the reduction of symptoms.They plan to cut phubbing.Stage VI: Termination: (a) The counselor says that the counseling will end soon; (b) The counselor concludes the counseling activity.The counselor completes the actions; (c) The counselor invites the patient to pray.The counselor leads a prayer before closing the training; and (d) The counselor completes the counseling activity and thank the patient.