Abstract:
This research analyzed the use of Teaching Games for Understanding (TGfU) and Information and Communication Technologies (ICT) as teaching resources in the process of initiation in volleyball. It employed a two-step qualitative approach: a diagnostic survey with volleyball teachers to identify students’ tactical challenges; designing and implementing a teaching unit in the initiation group. The results indicated that ICT - particularly the video recording aspect - together with the TGfU model contributed to achieve the teaching goals, especially to understand the tactical elements of the game. The study found that even with difficulties experienced during the lessons, many students acquired the ability to play intentionally according to the tactical principles taught.
Keywords:
Volleyball; Information Technology; Teaching; Sports