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E-baby skin integrity: evidence-based technology innovation for teaching in neonatal nursing

E-baby integridad de la piel: innovación tecnológica en la enseñanza de enfermería neonatal basado en evidencias

Abstract

Objective:

To develop and validate the serious game e-Baby: skin integrity along with a panel of experts.

Method:

Methodological research approaching the following development steps: scope definition, game format and functions, script and communication with software developers, creation of prototype with evaluation and production; and validation by four experts using the tool Heuristic Evaluation for Digital Educational Game.

Results:

The serious game was built in a 3D technology with multimedia including animation and scientific-based content. The educational technology was validated by the experts in all heuristics, and among the all 36 analyzed items. 18 (50%) presented no errors, and regarding the remaining items with any error, none had more than 25% errors within levels 3 and 4, according to Nielsen's classification.

Conclusion and implications for the practice:

The validated serious game is a virtual simulation educational technology with potential to contribute with learning in nursing and with evidence-based clinical practice.

Keywords:
Educational Technology; Child Health; Preterm; Preterm Infant; Evidence-Based Clinical Practice

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