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Traditional folk games and learning: a theoretical analysis of players' communications

Abstract:

This research aims to establish a double theoretical approach about communication in games. For this purpose, we focus on the driving praxiology, in order to analyze the internal logic of the game, and the pedagogy of embodiment, with its existential analytic movement, to understand the players' mode of action. In the specificity of approaches, the traditional-popular game received a functional-objective and cultural-subjective analysis of the players' actions in their interaction with the game environment. Thus, in this analytical and propositional essay, game was presented as a privileged motion situation for the teaching and learning processes at school.

Keywords:
game; learning; communication; Physical Education; culture

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